Polypainting/Detailing Stage / by Sam Serridge

After the models UV'S unwrapped (using the magical UV-Master plug in) I got straight onto polypainting which I just love from a 2D artist persective, in my opinion its the most fun stage for me as its where its no longer just a '3D' model and it starts to look like a character. The polypainting provided a great map for me to start laying out photographic textures in photoshop, and hey ho thats it done! Final stage left: Pose, light and render, although not sure which 3D app to use for which renderer but will definitely soon find out. As I do not want to spend much more time on this, once rendered I will likely paint-in the environment (2D).

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