ZBrush Character WIP / by Sam Serridge

This is where I am currently at with this character in zbrush, spent most of today fleshing out the proportions (about 5-6 hours total) so they look correct (even though he is oddly shaped he still needs to look balanced). I am pretty happy with the result for the body/face all that is left is a little more detailing for the skin and fabric with some additional props added (belt etc) then we can start to unwrap the mesh and move onto texture stage. As you can also probably tell he is very much a character that has similar mannerisms and a style that could fit into the world of 'Aardman'.